Loading...

June 13, 2017
Donald Duong
New Game Plus / Features

It must be hard being the E3 king. After blowing everyone away in 2015 with Final Fantasy VII Remake and Shenmue 3, Sony has had to maintain this newfound reputation of nonstop bombshell announcements and mic-drop moments. It managed to pull it off last year with Death Stranding, although we could all tell that the well was running dry. This year, it was obvious that Sony is starting to scrape the bottom.

This was apparent with Days Gone, the open-world zombie game announced at last year’s E3. Back then it was humdrum at best and this year’s demo proved no better, highlighting its QTE combat and stealth mechanics that were tired five years ago. Admittedly, the game’s light puzzle solving via zombie horde is unique, but it could amount to being no more than a novelty. SIE Bend will have to a lot of convincing to sway minds come Days Gone’s release.

The biggest surprises came from the conference’s brief acknowledgement of its Eastern audience. After watching a hunter-looking dude sneak through a leafy jungle and track down what ended up being a dinosaur, it was all finally revealed that we were looking at Monster Hunter World. No longer shackled to the Nintendo, this edition of Monster Hunter will feature a much more robust online co-op component, and will be coming to Playstation 4 and Xbox One in early 2018 with a PC version arriving later.

Of similar interest was a remaster of Shadow of the Colossus, which is coming to the Playstation 4 in 2018. The port is being developed by Bluepoint Games, which was also responsible for the Ico and Shadow of the Colossus Collection on the Playstation 3.

In between these announcements were story trailers for Uncharted 4: The Lost Legacy, an expansion to Horizon: Zero Dawn named The Frozen Wilds (which as the name implies takes place amidst an Ice Age), Destiny 2 (exclusive content for which will be coming to the PS4), and Marvel vs Capcom Infinite, a demo of which is available on the Playstation Store now.

We also got our second look at Call of Duty: WWII. The franchise may be treading the same territory it did over 15 years ago, but it is taking a decidedly modern approach to warfare with its tight-spaced and frantically-paced combat. Last year’s Infinite Warfare showed us that Call of Duty is occasionally capable of hitting more sombre beats, but this trailer doesn’t betray any hints of reverence. We will find out more when it comes out on 3 November.

Playstation VR owners were relieved to see about ten minutes of Sony’s conference dedicated to showing off Skyrim VR, because every conference is now legally required to include the 2011 game, as well as new and upcoming games for the device. These included Star Child (a sci-fi side-scrolling platformer), The Inpatient (which is set 60 years before the events of Until Dawn), and Moss (a whimsical adventure game starring a mouse). Monster of the Deep deserves its own sentence, because it is literally the fishing minigame from Final Fantasy XV broken out into a standalone VR experience!

After impressing everyone last year, God of War once again took to the stage to show more of what it has to offer. It appears to be doubling down on elements hinted at last year, such as the role of Kratos as a father (whilst teasing the possibility of his son being a playable character), the slower over-the-shoulder combat and the Norse mythological hooks. Though if the appearance of Jörmungandr the World Serpent is any indication, God of War will still feature boss battles of titanic proportion. God of War will be released in early 2018.

It would be hard to follow up this act, and Detroit: Become Human certainly tried. Following on from last year’s detective sequence, we were introduced to Markus (played by Jesse Williams from Grey’s Anatomy), a android intent on freeing his fellow robots and causing an uprising. This new trailer reinforced the Quantic Dream focus on high-fidelity graphics and moral choices. No release date has been announced.

To close the show off, Sony debuted the Spider-Man title being developed by Insomniac Games. In this nine minute trailer, we saw Spidey fighting through a construction zone, gathering intel from Wilson Fisk, and slinging his way around New York whilst chasing a helicopter. Insomniac has clearly been taking notes from other recent open-world games; combat appears to be very evocative of the Batman: Arkham series, and watching Spider-Man move around the city recalls memories of Prototype. We’ll see if Spider-Man can make a name for itself when it comes out in 2018.

Thus ended a show that surprised few. Aside from Monster Hunter World, the most memorable moments came from a remaster, a Miles Morales cameo in the Spider-Man trailer and a fishing VR game; everything else this year fell considerably flatter than Sony anticipated; the broad gestures were there but it was all for nothing. Yes, the King of E3 is a false crown at best, but we wouldn’t care so much if Sony still wasn’t clutching onto it with white-knuckled desperation.



October 4, 2017

When I was young, I was a massive fan of monsters, dinosaurs, and other cool-looking spiky creatures; basically, anything that looked tough and cool. Though my enthusiasm for wicked dragons and weird creatures has waned a bit over the years, I felt a resurgence of childhood glee when I discovered the premise of Monster Hunter Stories. Your personalised character is a fledgling Rider, hailing from a small village where monsters aren’t hunted but instead befriended, trained and used to defend in combat. It’s a significant departure from other Monster Hunter titles, although you’ll recognis...

September 26, 2017

Thanks to Nintendo Australia, I had the chance to play Super Mario Odyssey, the newest 3D Mario platformer and his first ‘solo’ outing onto the Switch, and I was pleasantly surprised with what I got my hands on. Odyssey definitely has its own style, but it still feels familiar to an experienced 3D Mario gamer. I quickly found myself long jumping and ground pounding easily on the Joy-Con. While I don’t actually own a Switch, Odyssey is really making me question how much I have in my wallet (plus with Xenoblade Chronicles 2 coming, I’m gonna have to buy one soon, aren’t I?). The demo...

August 29, 2017

When it was first announced that Hey! Pikmin would be a drastic departure from the Pikmin series’ regular, 3D puzzle-strategy gameplay, many fans felt some trepidation over how it would turn out. I can confidently assure you there’s nothing to worry about here; though different from the previous instalments’ gameplay style, Hey Pikmin manages to develop and bring its own unique character to the Pikmin franchise. If you’ve never played a Pikmin game before, don’t stress: The plot is straightforward and simple enough for even newcomers to enjoy the premise, and being a spin-off, the ga...

August 18, 2017

Miitopia is a new addition to Nintendo’s line of games featuring its Mii avatars. You’d be hard-pressed to find someone who’s never made a Mii before, whether on their own console or playing Wii Sports on the family Wii over a decade ago (feel old yet?). Most recently on the 3DS, the Miis appeared in Tomodachi Life, which offered the opportunity to put the Miis of real and fictional people into hilarious and unexpected situations together; Miitopia follows on from this. Have you ever wondered what it’d be like to put four of your best friends together as characters in an RPG? Perhaps e...

August 9, 2017

Samus Aran’s place in the Nintendo lexicon is well known: the protagonist of the Metroid  series has appeared in many genres, but basically invented the side scrolling exploration platformer. While in later years we saw her appear in first person and whatever Other M counts as, there’s a reason “Metroidvania” is still used as a descriptor for many games released even today. So with that in mind, it was an interesting experience to play Metroid: Samus Returns, the ground up remake of the overlooked GameBoy sequel to the NES classic. Firstly, let’s just clear up what you want to know...

June 29, 2017

Ever Oasis is an action-adventure RPG game developed by Japanese developers Grezzo for the Nintendo 3DS. You may or may not have heard of Grezzo, but they’re the people responsible for developing several notable titles for 3DS, including the Legend of Zelda: Majora’s Mask and Ocarina of Time remakes for 3DS, as well as the more recent title Triforce Heroes. Ever Oasis is a brand new IP from the developers, led by director/producer Koichi Ishii, creator of the legendary Mana series. Ever Oasis is firmly rooted in the action-RPG genre, but with added life-sim elements. You, a Seedling with...

June 26, 2017

I finally finished Rise Of The Tomb Raider. It took me a while to get into the game but by the end I’d say it is up there with the recent Deus Ex games for quality and experience. Being spoilt by Human Revolution and Mankind Divided, I would have liked more stealth in the most recent Tomb Raider games. I think that would suit the character better. Lara would be ridiculously strong from all that climbing but she is still up against paid mercenaries so hand to hand or close combat should be a last resort. Dragging guys into the bushes and killing them was fun but made me miss the way Huma...

June 14, 2017

Nintendo has traditionally taken up the final press conference slot, though its showcases have recently been anything but. In this spirit, we are going to mix things up this time and bring on TWO of our contributors, Christos and Katherine, to run you through this year’s announcements.  Hey there everyone, my name’s Christos, or 8BitWalugi, a new member of New Game Plus team. Along with Katherine, or Kaphrin, also a new collaborator with the NG+ crew, we’re going to give you the lowdown on Nintendo’s E3 Spotlight and share our thoughts on some of the games showed off during the 2...

Still broke shirt $15

You can support New Game Plus AND look good by wearing our awesome merchandise.

This black t-shirt says:

300 Rupee.
5,000 Gil.
7,000 Septum.
800 Bottlecaps.
10,000 Bison Dollar.

Still broke.

 

June 13, 2017

Opening the theme-park decorated “Bethesdaland” press briefing, Global VP of PR and Marketing Pete Hinds walked out on stage and promised a showcase that would be “an experience at E3 unlike anything else.” What followed was a 40 minute trailer supercut in essence that put Bethesda’s upcoming projects front and centre, highlighting how bizarre and unique (for better or worse) these games and initiatives have the potential to be. Fortunately, what lacked was a great deal of cringe, and unfortunately, this is likely what was being referred to as “unlike an...

Show More Blogs
Latest Videos
Latest Photos & Events