Loading...

February 6, 2020
Jamie Galea
New Game Plus / Features

It feels like for the last few months, Blizzard Entertainment haven’t been able to catch a break. With their disastrous 2019 is behind them, you’d think 2020 would be a chance for a fresh new start? Well it would, until the release of Warcraft III: Reforged.

This new version of Warcraft III aims to be what the Starcraft Remastered project was for Starcraft – updating the game with more integration with modern Battle.Net, some quality of life fixes and improved visuals. Unlike Starcraft Remastered, Blizzard attempted to be more ambitious, with newer cutscenes and some gameplay rebalances. The results are…less than stellar.

Normally I’d shy away from the hoopla surrounding a controversial release, but looking at what they’ve done to Warcraft III is astounding. Nearly everything about this product comes across as utterly and staggeringly questionable, and it baffles me why Blizzard thought it was fit for release.

Some of the ludicrous things include removing keybindings in said menus (which you can currently change via a txt file), or changing gameplay rebalances so that stuff that works in the expansion campaign works in the original campaign. Most of which I pray will be fixable, but that’s far from the most egregious problem in my mind.

Warcraft III: Reforged completely replaces the original Warcraft III client, so even if you don’t own Reforged, all players are forced to download the game and play with Reforged’s features, just with the older graphics. Reforged also just so happens to remove some of the online features that Warcraft III had like clans, ladders and more.

This is so ludicrous to me, I had to ensure that Blizzard didn’t do this with Starcraft Remastered. So I reinstalled the Battle.Net client and the 6GB that constitutes the modern version of Starcraft. I don’t own Remastered, and sure enough, I got absolutely none of the additions that it added. My original game was still intact, and worse case, I could still download it from Blizzard’s website.

I can’t do this with Warcraft III. Even though I don’t own the game, I can download an installer through Blizzard’s website, but doing that and launching it immediately updates the Battle.Net app and asks me to install WC3 Reforged. In an update to the community, Blizzard didn’t even bother to acknowledge people’s frustration at this particular aspect.

On a preservationist level this is a massive affront. I get Blizzard’s perspective that they’re wanting to unify all the clients into one that they can maintain, but to force people into a client that removes features and, frankly, is nowhere near close to par is ridiculous.

The only way you can play “classic” WC3 right now is with the original CDs, and with less of a need these days to even have an optical disc drive in your PC, but why should I have to resort to that in order to play a version of Warcraft III that doesn’t feel compromised? I don’t have to do that with Starcraft, or  with Age of Empires, or Command & Conquer – all of which have decent remasters that aren’t fundamentally broken and/or are updated enough to play on modern computers.

I don’t doubt Blizzard will fix plenty of the issues currently facing Warcraft III: Reforged, but being a poor remaster, foisting it upon all its players and then removing all traces of the original is perhaps the worst decision they could’ve made. It’s far from the start of the decade Blizzard would’ve envisioned, and I pray it can only get better…

When he’s not being astounded at this release, Jamie can be reached via Twitter at @jamiemgalea.

The post On Warcraft III: Reforged & Preservation first appeared on New Game Plus Blog.


December 24, 2020

2020 was not a great year, but you’re probably well aware of that. It was a year that many of us struggled to get through, and saw the world adapting to a new normal in record breaking time. For us here at New Game Plus, we were unable to film out of our studio space at RMIT due to the pandemic. However, thanks to the ingenuity of our team, we were able to quickly and easily adapt the show to work recording from our homes. Up until we’d filmed our Game of the Year episode, we hadn’t filmed a television show in the same space together in over 9 months.  Even amongst the un...

November 30, 2020

The pivotal final month of Saturday online events for CouchWarriors League 2020 has delivered a barrage of top-flight competition, with three games having concluded their ranking seasons so far. The last two weekends were a study in contrasts; Smash Melee was reduced to a victory lap for an unstoppable champion, while Tekken 7’s overall season winner wasn’t decided until the very last blow! Smash Melee Saturday the 14th saw the final CouchWarriors League 2020 points awarded for Smash Melee. In the now well-trodden arena of The Australian Internet, the top class players of the nation would...

November 11, 2020

Wrestling promotion All Elite Wrestling has announced its first foray into the world of videogames, detailing  their upcoming game in a press conference today. Partnering with Yuke’s, former developers of WWE’s  Smackdown line of games, the new title is slated to launch on current and next-gen consoles alongside mobile titles AEW Elite General Manager and AEW Casino: Double Or Nothing, branded after the annual AEW pay per view event.  “When I signed my contract, I told (AEW founder Tony) Khan I want to give wrestling fans the game they  want, the game they deserve,” said AEW Execu...

November 9, 2020

This strange, abbreviated but intense 14-event season of CouchWarriors League SFV came to a head on Saturday with the final CWL Online for the year. Doubled ranking points meant stakes were high, with the ladderboard leaders desperately holding onto the cash bounties attached to their top 3 spots. Even those well outside the top 3 were playing for keeps, since reaching the Grand Final here would be enough to earn another shot at the money in next month’s Season Finale. The competition has been fierce all year long, but now the finals atmosphere was palpable as players busted out pocket picks...

November 2, 2020

Another weekend has passed, and the last CWL Online event for the month is in the books. With only one more event left on the schedule for each game, October represented the last real chance for any new names to show up and make a tilt at qualification for the Season Finale. Players whose qualification was already locked in were still there at full force as they battled tooth and nail for top placegetter payouts. This weekend also saw a bit of league rules weirdness, as players in the South Australian scene seemed like they might have grabbed an extra chance at those prizes. Capitalizing on th...

November 2, 2020

This weekend gave the Australian fighting game community a bittersweet taste of what 2020 might have held, were we not forced to spend most of it at home. For the first time since summer, the CouchWarriors League schedule was able to feature something more exclusive than an simple online ranbat, as the Tekken World Tour Online Challenge travelled down under! As the title implies, the “travel” here was all metaphorical – the Online Challenge events being the TWT’s own hasty compromise in the face of a cancelled tournament circuit. The realities of netplay meant that this World Tour...

November 2, 2020

The 2020 CouchWarriors League is well onto the home stretch, and halfway through October competition we can really see who is pulling ahead among the top contenders for each game. Both the Street Fighter bracket on the 3rd and the Melee competition on the tenth pulled 24 attendees, giving us short but extremely fierce tournaments. It seems like after the initial boom of contenders entering following the double-points announcement, we have once again crunched the numbers down to just those players with the most points, or the most self-confidence. Street Fighter V One of the first and most sh...

October 8, 2020

Things have been heating up in Australia’s fighting game community all month, and it’s not just good spring weather. Tournament registrations are up, prize pools have been raised, and even in embattled Victoria there are signs that coronavirus is slowly receding – giving us hope of holding CouchWarriors League events in person next season. This excited atmosphere was heightened further in the Smash Ultimate scene, as the successful Cospendium Open series decided to merge its remaining event schedule with existing CWL monthlies. With the stakes having risen twice already since August,...

October 8, 2020

As we covered in our last report, the leaderboards for the inaugural CouchWarriors League had been shaken up by the announcement this year’s remaining tournaments would offer double ranking points. The Tekken 7 race was already close; now it was virtually open season. Despite the heightened stakes – further amplified by this event’s inclusion under the official PAX Online banner – the spike in registration witnessed in other CWL Online events this month didn’t materialize. This bracket saw a bump in quality rather than quantity – Naveed “Kanga|Chand NY” Iqbal signin...

September 28, 2020

Date: 11th of October 2020. Time: 12pm  Venue/Location: Couchwarriors Discord – Meeting Channel: https://discord.gg/m9tjggj It’s time for the CouchWarriors Annual General Meeting! Another suc...

September 21, 2020

The first fortnight of September has kicked off the endgame for CouchWarriors League 2020, with the national FGC organiser announcing that the remaining events on its tournament calendar would award double the normal ranking points to top 8 finishers!  This change goes some way to addressing the unexpectedly low number of points available this season after COVID forced a switch to monthly online events. Now you can imagine a chance for almost anyone to make a late run at top 16 – the cutoff point for invitation to the $2000 season finale event! The new points bonus looks to be most im...

Show More Blogs
Latest Videos
Latest Photos & Events
Site by GMAC Internet Solutions