Loading...

steam-logo.png

Steam is where you go to buy cheap games you will probably never play, on your custom built PC that cost more than an apartment. The average PC gamer has over 400 games in their Steam library that they have never played. That is a shocking stat that we just made up but it sounds about right. Almost as much fun as actually playing games on PC is going online and saying frame rates don't matter or that you can't see any real difference between 720p and 1080p.

August 8, 2018

On tonight's brand new episode: - Crinjworthy takes you behind the scenes of the ASM - Australian Speedrunning Marathon - We ready for adventure in our review of Captain Toad: Treasure Tracker for the Switch. - Donald investigates Steam, the Nintendo eShop and other digital shops. Tune into New Game Plus, 9:30pm on C31 Melbourne and Geelong and c31.org.au/live, followed by a new episode of NGP RPG right after.

August 2, 2018

Yakuza 0 - Review

Yakuza 0 is out on PC! If you're on the fence, rest assured it's a hell of a ride.

July 25, 2018

Arcade basketball game NBA Playgrounds is coming back for 2018, and it's partnering with the biggest basketball game in the world. NBA 2K Playgrounds 2 releases later this year for PS4, Xbox One, PC and Nintendo Switch.

June 10, 2018

2017 was a disastrous year for EA, including a laughably bad E3 presentation and the Star Wars Battlefront 2 loot box debacle. The company has spent much of this year apologising for these decisions, and this formed a recurring theme during EA Play. Gone were the Influencers and Game Changers, the phrase “Creative Cave” was uttered precisely zero times and EA CEO Andrew Wilson was limited to two appearances, one of which was to effectively apologise for the company’s actions. This year, EA delved extensively into sci-fi, shooters and sports and, with a couple of exceptions, provided a co...

June 13, 2017

Opening the theme-park decorated “Bethesdaland” press briefing, Global VP of PR and Marketing Pete Hinds walked out on stage and promised a showcase that would be “an experience at E3 unlike anything else.” What followed was a 40 minute trailer supercut in essence that put Bethesda’s upcoming projects front and centre, highlighting how bizarre and unique (for better or worse) these games and initiatives have the potential to be. Fortunately, what lacked was a great deal of cringe, and unfortunately, this is likely what was being referred to as “unlike an...

June 13, 2017

It must be hard being the E3 king. After blowing everyone away in 2015 with Final Fantasy VII Remake and Shenmue 3, Sony has had to maintain this newfound reputation of nonstop bombshell announcements and mic-drop moments. It managed to pull it off last year with Death Stranding, although we could all tell that the well was running dry. This year, it was obvious that Sony is starting to scrape the bottom. This was apparent with Days Gone, the open-world zombie game announced at last year’s E3. Back then it was humdrum at best and this year’s demo proved no better, highlighting its QTE com...

June 13, 2017

Before we start, real talk: Ubisoft has copped a bit of a flogging to the reputation lately, despite releasing some decent games in the past few years amongst the turmoil. So it was up to the company coming into E3 to leave all that behind and come out swinging, and boy did they give it a red hot go, starting off by bringing out Nintendo’s Shigeru Miyamoto and Bill Trinen to announce Mario + Rabbids: Kingdom Battle. The unlikely crossover titles teams Mario with the Rabbids characters as you battle to restore the Mushroom Kingdom after universal upheaval sees Peach, Luigi and co put in d...

June 12, 2017

A new console usually brings with it unfounded grandstanding, a lot of hypothetical scenarios but little on day-to-day life with this new box. And in a year where Microsoft’s big tentpoles, Gears of War and Halo, are still being developed and where the platform partnerships seem to be going Sony’s way, you’d think that this would be the Scorpio Power Hour. Yes, we got some of that and more mentions of 4K than pixels in a 4K monitor, but this year’s Xbox Briefing somehow had even more game announcements. Starting with the showstopper, the Xbox One X (formerly Project Scorpio) is the pre...

June 14, 2016

There was a moment at the start of this year’s Ubisoft press conference which sums up the company in one. Immediately after a dance routine set to Queen’s Don’t Stop Me Now, host Aisha Tyler, surrounded by loudly-dressed dancers and also a giraffe, made an heartfelt tribute to the victims of the recent Orlando shootings. This mix of earnestness and occasional weirdness has been Ubisoft’s MO for a while now, and this year’s showings were no exception. Ubisoft started off with Tom Clancy’s Ghost Recon: Wildlands, providing further insight into the drug cartel take-down which will dr...

June 14, 2016

The Xbox has been on the backfoot this generation. Its core concept has had to be redesigned on the fly (Remember all that TV malarkey? The current Xbox One certainly doesn’t) and its sales numbers continue to lag behind the PS4. But rather than dwelling on what can be done to salvage this generation, this year’s Xbox Media Briefing looks to the what it can do in the next half-generation. Things kicked right off with a trailer for the Xbox One S. It will be 40% smaller than its predecessor, will feature an integrated power supply (no more power cubes!), a 2TB hard drive and support for Hi...

June 13, 2016

Last year Bethesda had Fallout 4 with which to win over the faithful, and they did so emphatically. That game has since released and was just as big as expected. This year’s edition of #BE3 needed something to match that, and boy did it deliver. More than ever this felt like a press conference for the fans at home, with a pre-show courtesy of Adam Sessler and Morgan Webb, as well as a pre-pre-show with trivia and snippets from upcoming games. It was also good to see every presenter wearing a rainbow ribbon, in memory of the recent tragedy in Orlando. Bethesda opened the show in a strong...

March 14, 2016

I have never been good at FromSoftware’s Souls games. Ever since Demon’s Souls was released in 2009 (or 2010, for those that had the patience to wait for the Australian release), I’ve always had the sort of relationship with the franchise you don’t want to admit. You see, I’m genuinely quite terrible at it. I am horrendous even compared to other people who aren’t any good at these games. I don’t really understand a lot of the back end systems; I only ever played the Warrior class and I don’t really mess around with magic. Hell, I’m still prone to using the occasional Estus F...

January 5, 2016

I, uh, didn’t really play any of the big titles this year. Yeah, I know, that makes me a fundamentally bad person and I acknowledge that. No Witcher. No Metal Gear. No Fallout. You know, none of the important games. But Trey, were there even any other games out this year? I certainly didn’t see any. Yeah, turns out there were other games. A whole bunch of them in fact. Yeah, I know. So while everyone else spent the year dedicating their gaming time to making sure everyone knows that they play popular games, I was at home frantically grinding my way through games because someone has to and...