Loading...

August 12, 2020
Donald Duong
New Game Plus / Features

The end of a console generation usually means annualised sports games get put into a holding pattern: The graphics are touched up, the physics get tweaked, the stats get adjusted, nothing more. It’s rare for a new mode to be introduced or for major quality of life improvements to be made. Even so, F1 2020 goes above and beyond in these regards.

The marquee feature added to F1 2020 is the My Team mode. Instead of transplanting yourself into one of the existing teams, as was the case with previous games, My Team has you create an 11th team to compete with the rest of the field and serve as its owner/driver. You can customise your team name, livery, power unit supplier and second driver, which pulls from the current F2 roster as well as F1’s. From there you’ll make your way up the ranks, improving your car and developing your team’s facilities, until you’re competing with Mercedes for the top podium spot.

It’s curious how small decisions like naming your team, designing its livery (though you’re stuck with the game’s prefabs which range from bland to broken kaleidoscope), and deciding whether to prioritise raw power or cornering finesse raises the stakes of each race. You’re more emotionally bound to your team’s successes and, yes, its failures.You’re no longer a mere passenger in your team’s narrative — you’re the one driving it.

However, don’t expect your narrative to be much different from mine’s or anyone else’s. The car you start with is a midfield contender through and through: It lacks the power and grip of the leading cars and the poor durability will mean that you will regularly have to replace parts and suffer the grid-place penalties. Granted, the rags to riches story is one that still holds up, but it does fall short of the endless possibilities that bubble as you’re designing your team logo.

Aside from My Team, F1 2020 features what was supposed to be the 2020 Formula One World Championship before Covid-19 completely upended everything. What we have here is the original 22-round calendar, including two new tracks which were supposed to debut this season (as well as a digital crowd of people showing a flagrant disregard for social distancing). Hanoi is a street circuit with two ridiculously long straights in the middle of slow corners and complex esses. Circuit Zandvoort, meanwhile, is a historic track highlighted by two banked corners and a sea of Dutch fans decked out in their finest orange.

Sadly, neither of these new circuits are particularly impressive to race on: Hanoi really only has one effective racing line, particularly around the esses, and Zandvoort’s narrow track means that overtaking opportunities are too limited. Further, Codemasters has confirmed that none of the classic tracks from the updated 2020 season will be added in the future; you’ll have to dig up a copy of the old F1 games if you want to race on Nürburgring.

We have seen five rounds of the 2020 season, one where Mercedes is in a league of its own and Ferrari is trapped in the midfield. However, as of writing none of this is reflected in the game, and there are no indications that driver ratings will be updated; which works out well for forlorn Tefosi wanting to see Sebastian Vettel take a chequered flag, but for everyone else it does somewhat break the immersion. To Codemasters’ credit, the game does include some of the teams’ updated liveries, including Mercedes’ striking black design.

Aside from this, there are the usual improvements to physics and driving. The cars themselves have more effective braking and cornering grip compared to last year. The biggest change is to the ERS system: Instead of switching your ERS deployment rate manually between 1 and 5, this is now done automatically, with the only manual intervention coming in the form of an ‘Overtake’ button if you really want to get ahead of your rivals. This is more accurate to the real-life ERS system, and represents a lot less fiddling about in menus when you should be focussing on outracing your fellow drivers.

In addition, F1 2020 also brings back split-screen racing, and introduces a new ‘casual’ handling mode, which adds steering assists and a ‘return to track’ button, and makes off-track surfaces easier to drive on. This is a much-needed addition, since online multiplayer continues to be a glorified bumper car simulator. It also introduces one of the more non-essential season passes out there, offering garish cosmetics and very little else other than another menu pop up to button through.

F1 2020 could have followed other sports games and coasted to the end of this console generation. Instead, it has brought an engaging new mode with My Team, as well as myriad quality of life improvements and accessibility options to deliver a great racing experience for both veteran drivers and casual F1 fans. Real world events may have disrupted real-world racing, but at least we have this game as a more than worthy time capsule.

The post F1 2020 Review: No Corner Cutting first appeared on New Game Plus.



September 28, 2020

Date: 11th of October 2020. Time: 12pm  Venue/Location: Couchwarriors Discord – Meeting Channel: https://discord.gg/m9tjggj It’s time for the CouchWarriors Annual General Meeting! Another successful year behind us, despite big challenges of COVID-19, we have a lot to talk about and a lot to be excited for. CouchWarriors Mission Statement: CouchWarriors is a non-for-profit association that was created in 2006 to help grow the Fighting Game Community. We aim to do this by providing services and events for the community such as: creating welcoming spaces for new and veteran players to le...

September 21, 2020

The first fortnight of September has kicked off the endgame for CouchWarriors League 2020, with the national FGC organiser announcing that the remaining events on its tournament calendar would award double the normal ranking points to top 8 finishers!  This change goes some way to addressing the unexpectedly low number of points available this season after COVID forced a switch to monthly online events. Now you can imagine a chance for almost anyone to make a late run at top 16 – the cutoff point for invitation to the $2000 season finale event! The new points bonus looks to be most im...

August 30, 2020

Last Saturday’s CouchWarriors League event drew 110 entrants for Smash Ultimate – the first turnout of that size since May. Despite the packed field, this month turned out to be just another chapter in the fast-solidifying dominance of two players who have owned these online ranbats – as they finally begin to see that consistency pay off on the leaderboard.   Congrats @SebPro101 for a huge climb, reset bracket & takes final over @Dura_SSB. Seb wins $50 Steam voucher on us + full league points. Thanks all for playing #CWLeague! Ladder: https://t.co/hZfHncle57 Next month rego soon @ ...

August 18, 2020

Out of the four major games covered as part of the CouchWarriors League, Tekken 7 continues to be the most unpredictable and hotly contested. Months of national competition in these online events has failed to show a single dominant champion. Instead, a host of talented and dedicated players are constantly one-upping each other as they struggle to reel in the points totals amassed by ranbat winners in the first months of the year. Six grinders in particular have been consistently scooping top points; Lucky Chloe main Chris “Stuckles” Stuckey, Queensland champion “Harlem”, commu...

August 13, 2020

We discuss the gaming news of the week, including the latest Xbox and Halo announcements. Em reviews Ghost of Tsushima, Jason reviews Fall Guys and Crinj gets a rundown on what to check out on Xbox Game Pass!   The post Ghost of Tsushima and Fall Guys! - NG+ Podcast Aug 13 2020 first appeared on New Game Plus....

August 12, 2020

With 2020 continuing to be a year of surprises, Microsoft have finally come out and detailed a crucial bit of Xbox Series X launch information: the console will be launching sometime in November 2020. However, it’ll be missing one of its crucial launch titles, Halo Infinite, which was delayed until sometime in 2021. In a statement on the Xbox News blog, Microsoft weren’t ready to give an exact date for the launch of their fourth console, or even a price, but were happy to tout that even without Halo Infinite launching this year, there’s still plenty of reasons to invest in a...

July 31, 2020

July 19th brought us the third event of the new online Smash Ultimate league created by Cospendium and Kanga Esports. With overall leader Joseph “Doctor A Ness” Cresnik sitting out this time, there was the opportunity for a winner to close the gap he’d started to open over the pack – and 142 smashers showed up to try their luck. Oh, and the winner would get to lean back in a new Zenox gaming chair at the end of the day.   A huge thank you to everyone who joined us today. Congratz to the top 8 of the July @cospendium SSBU League! (Especially DD who secured the Gami...

July 31, 2020

Another awesome month of online competition brings new developments to the CWL leaderboards! The weekly CouchWarriors League Online events each focus on one of the major games supported by the League, with the placegetters receiving League points as part of our ongoing tournament season. Our monthly winners also received Steam vouchers from CouchWarriors. A handy reference for our online tournament schedule during the pandemic period is on Twitter. You can always check the current standings for each game and player in CouchWarriors League here.   Street Fighter V ORDER|Travis Styles DS|...

July 30, 2020

The Esports Games Association of Australia has been preparing activity to bring together esports interest groups in the midst of the pandemic facing the world in 2020. As part of this planning process, the EGAA has reflected on its focus and outreach methods with local communities and is proud to bring forth new initiatives. At its core, the EGAA is an advocacy group for the esports industry. Together, we are the Industry for Esports in this country, and that is why we are launching the InEsports brand as a new suite of communication & outreach programs. InEsports Australia aims to provide Au...

July 10, 2020

Well, 6 months down and 6 to go. 2020 may have turned out to be an inauspicious year to launch our new CouchWarriors League, but just like any FGC great, we’ve adapted. Online events have kept the CWL leaderboards ticking over during the pandemic months, and we’ve even seen new players gain big opportunities from this unusual focus on netplay. Certainly for those who live outside of the main metro regions this season is looking like their best chance to make a tilt at national recognition! One important thing to remember when reading these standings. At the creation of CouchWarrio...

Show More Blogs
Latest Videos
Latest Photos & Events
Site by GMAC Internet Solutions